Spoils of War

Gearing will make or break Game Update 6.0 – Feedback and Thoughts on ‘Spoils of War’

I never thought I’d see the day where I’d actually be praising Galactic Command, Game Update 5.0’s main gearing system. Yet here we are. That’s how bad Star Wars The Old Republic’s new gearing system, dubbed ‘Spoils of War’, was when it was introduced in Phase 2 of the Game Update 6.0 PTS. Bioware somehow

Gearing will make or break Game Update 6.0 – Feedback and Thoughts on ‘Spoils of War’ Read More »

6.0 Powertech Changes, Set Bonuses and Tactical Items

Listing of all the Set Bonuses and Tacticals Items available for Powertechs on the PTS. Updated for Onslaught. New Ability Utility Changes Tacticals Gear and Set Bonuses Charges New Ability Power Yield – increases your armour by 40% and your damage done by 2% for 10 seconds. Getting attacked during this time adds an additional

6.0 Powertech Changes, Set Bonuses and Tactical Items Read More »

6.0 Sniper Changes, Set Bonuses and Tactical Items

Listing of all the Set Bonuses and Tacticals Items available for Snipers. Updated for Onslaught. New Ability Utility Changes Tacticals Gear and Set Bonuses Charges New Ability Hololocate – Activating this ability marks your current location for 10 minutes. When this ability is activated again, if you are within 60 meters of the marked location,

6.0 Sniper Changes, Set Bonuses and Tactical Items Read More »

EXCLUSIVE 6.0 Mercenary Class Developer Interview plus Tacticals and Set Bonuses Preview

Star Wars The Old Republic’s next Expansion, Onslaught, is due to be released in September. One of the key highlights of Onslaught is sweeping changes to gearing and combat, affecting all classes, referred to as Spoils of War. Information regarding one popular class, in particular, has not been released, until now. I was recently given

EXCLUSIVE 6.0 Mercenary Class Developer Interview plus Tacticals and Set Bonuses Preview Read More »

Scroll to Top