Gearing will make or break Game Update 6.0 – Feedback and Thoughts on ‘Spoils of War’

I never thought I’d see the day where I’d actually be praising Galactic Command, Game Update 5.0’s main gearing system. Yet here we are. That’s how bad Star Wars The Old Republic’s new gearing system, dubbed ‘Spoils of War’, was when it was introduced in Phase 2 of the Game Update 6.0 PTS. Bioware somehow managed to take player feedback about Galactic Command and Ossus gearing systems and have created a new system that is even worse then both of those were. They told us that they heard our complaints about these systems and ensured us that 6.0 would be …

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How to Prepare for Game Update 6.0

Star Wars The Old Republic’s Expansion, ‘Onslaught’, (Game update 6.0) is launching on October 22nd. With it comes a bunch of new content and changes to existing content. Here are my tips on how you can be prepared for Game Update 6.0! Note – Some of the ‘specifics’ are subject to change since they’re based on information from the PTS. But the overall tips should still be relevant regardless. Save up your Credits This expansion is going to be expensive! Costs of various items already in the game are going to go up and new additions are going to be …

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Feats of Strength Achievements Guide (PTS)

A new category of Achievements is being introduced in Star Wars The Old Republic’s newest Expansion, Onslaught called ‘Feats of Strength’. This category is specifically for Achievements that are no longer obtainable or will no longer be obtainable when 6.0 launches. PTS Version – 1.5 Activities The Activities section contains the Play to Give Achievement from 2018 as well as the Onslaught PTS Achievements. This section contains Achievements that are currently available to get on live servers (until 6.0 launches). Play to Give: 2018 Public Activist (Phase 1) Eye for an Eye Advancement The Advancement section contains all the Galactic …

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6.0 Sniper Changes, Set Bonuses and Tactical Items (PTS)

Listing of all the Set Bonuses and Tacticals Items available for Snipers on the PTS. PTS Testing Phase – 1.5 (13th August Update) NOTE – Since this is from the Onslaught PTS, this is all subject to change. It is not currently known how any of these items will be obtained. New Ability Utility Changes Tacticals Gear and Set Bonuses Charges New Ability Hololocate – Activating this ability marks your current location for 10 minutes. When this ability is activated again, if you are within 60 meters of the marked location, you instantly return to the marked location. Hololocate goes on cooldown …

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6.0 Operative Changes, Set Bonuses and Tactical Items (PTS)

Listing of all the Set Bonuses and Tacticals Items available for Operatives on the PTS. PTS Testing Phase – 1.5 (13th August Update) NOTE – Since this is from the Onslaught PTS, this is all subject to change. It is not currently known how any of these items will be obtained. New Ability Utility Changes Tacticals Gear and Set Bonuses Charges New Ability Tactical Overdrive – Resets the cooldown of Stim Boost, Recuperative Nanotech, Volatile Substance, and Lethal Strike and increased your Mastery by 15% for 12 seconds New Utility Changes Instead of 4 Tiers, Utilities are now divided into 3 Tiers …

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EXCLUSIVE 6.0 Mercenary Class Developer Interview plus Tacticals and Set Bonuses Preview

Star Wars The Old Republic’s next Expansion, Onslaught, is due to be released in September. One of the key highlights of Onslaught is sweeping changes to gearing and combat, affecting all classes, referred to as Spoils of War. Information regarding one popular class, in particular, has not been released, until now. I was recently given the opportunity to ask the Developers a couple of questions about the Mercenary Class in 6.0 and share a couple of their new Tacticals and Set Bonuses. As a Mercenary Bodyguard (Healer) main, I’m overall pretty satisfied with the current state of Class and have …

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6.0 Assassin Changes, Set Bonuses and Tactical Items (PTS)

Listing of all the Set Bonuses and Tacticals Items available for Assassins on the PTS. PTS Testing Phase – 1.5 (August 13 Update) NOTE – Since this is from the Onslaught PTS, this is all subject to change. It is not currently known how any of these items will be obtained. New Ability Utility Changes Tacticals Gear and Set Bonuses Charges New Ability Severing Slash – Strikes targets in a cone, dealing X weapon damage and slowing their movement speed by 50% for 3 seconds. Requires a double-bladed lightsaber or electrostaff. New Utility Changes Instead of 4 Tiers, Utilities are now divided …

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6.0 Sorcerer Changes, Set Bonuses and Tactical Items (PTS)

Listing of all the Set Bonuses and Tacticals Items available for Sorcerers on the PTS. PTS Testing Phase – 1.5 (13th August Update) NOTE – Since this is from the Onslaught PTS, this is all subject to change. It is not currently known how any of these items will be obtained. New Ability Utility Changes Tacticals Gear and Set Bonuses Charges New Ability Volt Rush – Deals X energy damage and charges the target, stacking up to 3 times. Volt Rush deals more damage for each charge stack on the target. Volt Rush has 3 ability ammo and recharges 1 ammo every …

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6.0 Marauder Changes, Set Bonuses and Tactical Items (PTS)

Listing of all the Set Bonuses and Tacticals Items available for Marauders on the PTS. PTS Testing Phase – 1.5 (13th August Update) NOTE – Since this is from the Onslaught PTS, this is all subject to change. It is not currently known how any of these items will be obtained. New Ability Utility Changes Tacticals Gear and Set Bonuses Charges New Ability Rabid Furor – Consumes all ability charges of Rabid Ruror and applies Rabid Ruror stacks to you. Each stack increases your next direct single-target melee attack by 25% and is consumed whenever you deal damage with these attacks. Recharges 1 …

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6.0 Juggernaut Changes, Set Bonuses and Tactical Items (PTS)

Listing of all the Set Bonuses and Tacticals Items available for Juggernauts on the PTS. PTS Testing Phase – 1.5 (13th August Update) NOTE – Since this is from the Onslaught PTS, this is all subject to change. It is not currently known how any of these items will be obtained. New Ability Utility Changes Tacticals Gear and Set Bonuses Charges New Ability Rabid Furor – Consumes all ability charges of Rabid Ruror and applies Rabid Ruror stacks to you. Each stack increases your next direct single-target melee attack by 25% and is consumed whenever you deal damage with these attacks. Recharges 1 …

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