Game Update 5.10.4 – Patch Notes and Maintenance

Scheduled Maintenance

The servers are going offline on Tuesday, June 16th to deploy Game Update 5.10.4.

  • DATE: 16 July 2019 (- 17th July 2019)
  • TIME: 6 AM – 9 PDT, 1 PM – 4 PM GMT, 11 PM – 2 AM AEST
  • VERSION: 5.10.4

Patch Notes

Here are the Patch Notes for Game Update 5.10.4.


  • Free-to-play and Preferred Status changes – More hotbars, increased credit caps, unlimited medical probes, and unlimited quick travel for all F2P and Preferred status players!
  • ????? – There are reports of mysterious observers being spotted around the Odessen base…


  • Players can now move items within Guild Banks as intended.
  • The fog of war has been lifted on Balmorra; Imperial and Republic forces will no longer appear to be fighting members of their own faction.
  • Reduced the respawn timer for a number of the items required for the Dantooinian Culinarian Achievement.
  • A Conqueror of Dantooine Achievement has been added.
  • Imperial guard turrets on Ossus will no longer appear to hover above the ground. All turrets also now have stealth detection.
  • The Achievement for defeating Izax on Master Mode difficulty now properly awards the Master Mode Trophy (was previously rewarding the Veteran Trophy).
  • Corrected an issue where brand new accounts that boost a character using a Master’s Datacron are unable to create a Legacy.

Classes + Combat

  • Ranged companions should no longer refuse to attack if they are too far from an enemy when the attack action is issued.
Sith Inquisitor


  • Corrected an issue where Assassins would not play an attack animation when destroying destructible objects.

Flashpoints + Operations + Uprisings


Dread Palace

  • Assassin and Shadow tank players can no longer use Deflection to prevent adds from spawning during the Dread Master Bestia encounter.

Items + Economy

  • Players who acquire the Vulptilla mount will now also receive the Vulptilla decoration as intended.
  • The Medical Droid (Imperial) Stronghold Decoration now animates as intended.
  • The Nathema Sanitarium Brazier Stronghold Decoration now smokes as intended.
  • The Dantooine Stone Wall (Damaged) Stronghold Decoration can now be placed on Large, Floor Medium, and Floor Narrow hooks.
  • The Sith Sacrificial Pool Stronghold Decoration now bubbles as intended.
  • The Dynamic Underworld Ceiling Light (Yellow) is no longer misaligned when turned on.
  • The Flair: Sign of Carnage once again displays as intended.
  • The Vintage Brawler and Expert Fighter Harness will now maintain their current color in the preview window and cinematics.
  • Corrected the size of the Makeb Canopy Stronghold Decoration.
  • The Bounty Tracker helmet will no longer stretch during cutscenes.
  • The Vinn Atrius Stronghold Decoration now displays properly.
  • The Refugee Camping Kit Stronghold decoration is no longer floating.

Missions + NPCs

  • Corrected a variety of typos in Mission descriptions.
  • The Nar Shaddaa Weekly Heroic Mission will no longer auto-complete upon pickup.
  • The Introduction to Conquests Mission once again completes when a player’s Personal Conquest target is reached.
  • The walker required to complete the [HEROIC 2+] Shiny New Toy Mission on Dantooine will now always spawn as intended.
  • Corrected an issue where the Balmorra and Taris Conquest Objectives were not able to be completed during the Pirate Incursion Event Conquest.
  • During the Bounty Contract Week Event, using the Interrogation Probe will no longer make Shady Characters invisible
  • Players can once again reach Grim Tooth to earn progress towards the Monsters of Makeb Achievement.
  • Aric Jorgan can now be returned via the Companion Locator Terminal in all situations.


  • Players will no longer be able to gain an extra, unintended 15 ranked rating in certain situations.
  • Corrected an issue where in rare situations Ranked Arena matches would be 5v4.

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