6.0 Ability Charges Guide (PTS)

In Game Update 6.0, the Star Wars The Old Republic Developers are introducing a new combat system to the game, tied to select Abilities called, Charges. What are Charges? Charges basically allow you to use select Abilities more than once, depending on the number of Charges they have. For example, if an ability has 2 charges on it, you can use the Ability twice. You have to have at least 1 Charge to be able to use an Ability with Charges. When you use an Ability with a Charge once, it uses up one Charge and the Charge timer goes …

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6.0 Preliminary Marauder Ability, Tactical Items, and Set Bonuses

For the PTS version, see this article – https://mmobits.com/2019/07/26/6-0-marauder-changes-set-bonuses-and-tactical-items/ Here is a preliminary listing of all the Tactical Items and Set Bonuses as well as a description of the new ability for Marauders published by the Devs. Note: This is all subject to change. Also, if you are a Sentinel player, you can expect to see these set bonuses, ability and tacticals mirrored for you as well, they are still in process. Charges You will see bonuses which refer to charges. They are introducing new tech in Onslaught which will allow abilities to have multiple charges, meaning you can use …

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