Listing of all the generic Set Bonuses and Tacticals Items useable by all Classes on the PTS.
PTS Testing Phase – 1.5 (August 13th Update)
NOTE – Since this is from the Onslaught PTS, this is all subject to change. It is not currently known how any of these items will be obtained.
General Set Bonuses
|GEAR||2 SET||4 SET||6 SET|
|Avenger||Power +2%||Increases your damage dealt by 5% while you Guard another player|
|Beserker||Critical Rating +2%||Increases Damage dealt by 5% increases Damage taken by 10%|
|The Entertainer||Endurance +2%||Using a Rest and Recharge ability buffs nearby allies for increased xp, mastery, and endurance. Last 1 hour.|
|Name of the Final Breath||Increases Defense by 112 while health is below 50%||Increases Defense by 230 while health is below 50%||Increases Defense by 10% while health is below 50%|
|Name of Dying Precision||Increases Critical Rating by 112 while health is below 50%||Increases Critical Rating by 230 while health is below 50%||Increases Critical Rating by 10% while health is below 50%|
|Rapid Response||Increases Alacrity by 112 while health is below 50%||Increases Alacrity by 230 while health is below 50%||Increases Alacrity by 10% while health is below 50%|
|Preserver||Shield Rating +2%||Passively regenerates 1% of maximum health every 10 seconds|
|Stationary Grit||Alacrity +2%||Increases damage by 5% while not moving, Increases armor by 5% while moving.|
|Taskmasters||Alacrity +2%||Significantly increases your active companions attack and cast speed|
|Trishin Retort||Power +2%||Shielding an attack causes your generator to overdrive. Deals X weapon damage up to 8 enemies within 2 meters|
|The Victor||Defense Rating +2%||Defeating enemies heals you for 20% of your maximum health. 5 Second Cooldown||
In addition to the heal effect you gain a brief bonus to movement speed when defeating enemies
|Stimulated||Alacrity +2%||Increases Mastery by 100 while under the effects of a stimpack|
This gear set has not set bonus.
|Amplified Champion||This equipment shell is enhanced with additional powerful Amplifier opportunies|
General Tactical Items
Tactical Items are a new gear slot coming with Onslaught. Here are all the ones useable by all classes.
|A Breath of Fresh Air||
Every third Activation of your basic attack restores 10% of your Class Resource
|Luck Always Changes||
Your critical chance with Melee, Ranged, Tech, and Force attacks is increased by 1% each second. This effect resets on a successful critical hit.
Cycles between buffing Mastery, Accuracy, Power, Defense, Critical, Absorb, Alacrity and Shield in that order.
|The Life Warden||
Taking damage below 20% health will heal you for a large amount, 10 minute cooldown.
Increases Mastery by 5% for 5 seconds when a relic triggers
|Reliquary of Time||Reduces cooldown of on use relics by 5%|
Dealing damage increases all damage done for 2 seconds. Stacks up to 5 times.
I’d like to thank Andynul for gathering all the information for me while I was too busy working while the PTS was up.