6.0 Generic Set Bonuses and Tactical Items for All Classes

Listing of all the generic Set Bonuses and Tacticals Items useable by all Classes.

Updated for Onslaught.

General Set Bonuses

Avenger Power +2% Inceases your damage dealt by 5% while you Guard another player  
Beserker Critical Rating +2% Increases Damage dealt by 5% increases Damage taken by 10%  
The Entertainer Endurance +2% Using a Rest and Recharge ability buffs nearby allies for increased xp, mastery, and endurance. Last 1 hour.  
Name of the Final Breath Reduces Damage Taken by 2% while health is below 50% Reduces Damage Taken by 3% while health is below 50% Increases Defense by 10% while health is below 50%
Name of Dying Precision Increase Critical Rating by 112 while health is below 50%. Increases Critical Rating by 230 while health is below 50% Increases Critical Rating by 10% while health is below 50%
Rapid Response Increases Alacrity by 3% while health is below 50% Increases Alacrity by 5% while health is below 50% Increases Alacrity by 10% while health is below 50%
Preserver Shield Rating +2% Passively regenerates 1% of maximum health every 10 seconds  
Stationary Grit Alacrity +2% Increases damage dealt by 3% while not moving or increases Armor Rating by 10% while moving  
Taskmasters Alacrity +2% Significantly increases the attack and activation speed of your Companion  
Trishin Retort* Power +2% Shielding an attack causes your generator to overdrive. Deals X weapon damage up to 8 enemies within 2 meters  
The Victor Defense Rating +2% Defeating enemies heals you for 20% of your maximum health. 5 Second Cooldown
In addition to the heal effect you gain a brief bonus to movement speed when defeating enemies
Stimulated Alacrity +2% Increases Mastery by 100 while under the effects of a stimpack  

*Missing from 6.0 Patch Notes.

Generic Set

This gear set has not set bonus.

Amplified Champion This equipment shell is enhanced with additional powerful Amplifier opportunies


Amplified Champion Conquest Crates
Avenger PvP Crates
Berserkers Operation Bosses
Dying Precision Onderon Reputation Vendor
Preserver Corellia Flashpoint Bosses
Rapid Response Daily/Weekly Mission Crates
Stationary Grit Daily/Weekly Mission Crates
Stimulated Flashpoint Bosses
Taskmaster’s Daily/Weekly Mission Crates
The Entertainer’s Daily/Weekly Mission Crates
The Final Breath Daily/Weekly Mission Crates
The Victor Conquest Crates
Trishin’s Retort Daily/Weekly Mission Crates

General Tactical Items

Tactical Items are a new gear slot coming with Onslaught. Here are all the ones useable by all classes.

A Breath of Fresh Air
Every third Activation of your basic attack restores 10% of your Class Resource.
Onderon Reputation Vendor
Dealing damage increases all ehaling done, Healing increases all damge done. Stacks up to 5 times. Only one effect can be active at a time.
Onderon Reputation Vendor
Durasteel Wall Successfully parrying, deflecting, or dodging an attack while under 80% health increases your damage reduction by 1% for 5 seconds. Stacks up to 3 times. Daily/Weekly Mission Crates
Krall’s Accord
Cycles between buffing Mastery, Accuracy, Power, Defense, Critical, Absorb, Alacrity and Shield in that order.
Onslaught Story
Luck Always Changes
Your critical chance with Melee, Ranged, Tech, and Force attacks is increased by 1% each second. This effect resets on a successful critical hit.
Corellia Flashpoint Bosses
Overwhelming Offense
Dealing damage increases all damage done for 2 seconds. Stacks up to 5 times.
Daily/Weekly Mission Crates
Reliquary of Time
Reduces cooldown of on use relics by 5%
Daily/Weekly Missions Crates
Rolling Boil
Increases Mastery by 5% for 5 seconds when a relic triggers
Daily/Weekly Missions Crates
The Life Warden Taking damage below 20% health will heal you for a large amount, 10 minute cooldown. Conquest Crates

Special Thanks

I’d like to thank Andynul for assisting me with this Guide.

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