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News Star Wars The Old Republic

Bioware Seeking Feedback on Accessibility in SWTOR

The Bioware Developers are currently seeking feedback on ‘Accessibility’ in Star Wars The Old Republic.

Hi all,

Just like the title suggests, we would love to hear your suggestions for accessibility. I know that some threads already exist such as this one from Sewolf (http://www.swtor.com/community/showthread.php?t=988390) and I will be adding them here as I find them. Additionally, if y’all see any others, feel free to link them here or add your own suggestions below.

We cannot guarantee that every suggestion is going to be implemented, but we do want to hear about what can improve the game in terms of accessibility.

Suggestions can be posted in the thread ‘Accessibility Suggestions‘ started by Community Manager Jackie Ko. Alternatively, if you don’t want your feedback public for privacy reasons etc. you can DM me on Twitter (Rach_Games) or Discord (Xam Xam#5102) with suggestions/feedback and I will discreetly pass them on to the Community Team.

Please spread the word about this to your friends and Guilds! This is something I know Bioware cares about. If you have given feedback about this in the past, feel free to post links or repost in that thread too to make things easier for Jackie!

Thank you for taking the time to read this. Accessibility in gaming is an important issue so let’s see what we can do to make The Old Republic more accessible to all gamers!


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News Star Wars The Old Republic

‘Star Wars The Old Republic’ featured in Lucasfilm Gaming Sizzle Reel

Star Wars recently announced Lucasfilm Gaming as the reformed central entity for all Star Wars Video Games titles.

StarWars.com is thrilled to reveal that Lucasfilm Games is now the official identity for all gaming titles from Lucasfilm, a name that encompasses the company’s rich catalogue of video games and its eye toward the future. 

To accompany the announcement was a sizzle reel (video) celebrating various past and present Star Wars video games. Among the footage of various Star Wars Games and game collaborations were clips from the one and only Star Wars MMORPG, Star War The Old Republic.

All the footage was from content already released. Most of it was from the Knights of the Eternal Throne ‘Betrayed’ Trailer but there was one brief in-game clip from Onslaught as well.

Here are screengrabs of all The Old Republic footage shown in the Sizzle Reel with timestamps.

KOTET Logo (0:26)
KOTET – Senya on Nathema (0:27)
KOTET – Senya facing off against the zealots (0:28)
KOTET – Senya facing off against the zealots (0:29)
KOTET – Senya fighting the zealots (1:31)
Onslaught – Darth Malgus encounter in the Objective Meridian Flashpoint (Republic) (1:34)

Are you curious to see what Lucsafilm Gaming does? Were you surprised to see The Old Republic featured?


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Star Wars The Old Republic

New Cartel Market Items – January 2021 PTS

The Old Republic Developers unexpectedly brought up the PTS on the 8th January with changes to Amplifiers and Uprising changes. Along with these changes came a peak of upcoming Cartel market Items

I originally posted preview images on Twitter (in a thread) on the 8th. However, Twitter distorted image quality. So here are all the previews undistorted!

There are two mounts, two weapons, an armor set and a helmet. Cartel Coin costs are currently unknown.

Collections on PTS

Since this is the PTS, these items may be subject to change and the previews may not be accurate in some instances.


Weapons

Yes, both lightsabers look exactly the same on the PTS, currently.


Mounts


Armor

Note the Patient Defender’s Armor Set preview is not accurate and is using Exiled Padawan’s Armor pieces as placeholders.


I think it’s a shame we won’t be able to have multiple players or our companions ride with us in the Dar’Manda ‘bus’. Any of these Cartel Market Items interest you?


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Categories
Blog Elder Scrolls Online New World Star Wars The Old Republic

MMO Gaming Highlights 2020

As we all know, 2020 IRL was not the best year and this translated, to an extent, into the gaming verse’. Nonetheless, there were some great moments in MMO gaming, for me, in 2020 I want to discuss that make me really excited for 2021!

Before we get started, full disclosure, these are the three MMO’s I played in 2020.

  • New World (Preview Event)
  • Elder Scrolls Online
  • Star Wars The Old Republic

New World (Preview Event)

The main MMO Gaming highlight of 2020, for me, was getting to participate in the New World Preview Event. I was incredibly impressed with how immersive and complete the game was. I was instantly sucked into the lore of the game with compelling quests and the incredibly beautiful zones and scenery. 

Destroying Corruption Breach
Scenery

What really got me hooked though, was the incredibly immersive crafting system. Everything in the environment has a purpose and would disappear once you harvested it including massive trees and large rocks. You could even pick up twigs and stones and use them to craft stuff.   

Trade Skills
Logging

The combat was a bit more challenging than other MMO’s I’ve played but highly rewarding and enjoyable! Combat and skill lines are completely tied to weapons which I think is fantastic and should make things easier to keep balanced. The player housing system has a lot of potential but could use some tweaks (but shouldn’t be as high a priority IMO) and the settlement and guild systems look interesting. The lore (and the setting of the game) is very intriguing. The PvP systems seem fun but I did not get to participate in those beyond flagging to do some of the open-world PvP quests. Would’ve loved to participate in a Faction War!

Housing
Faction Wars

There were a couple of issues, of course. The poor enemy NPC AI behaviour and large aggro fields got frustrating at time. Enemy NPC’s that were aggroed by another player (who was running away from them) would aggro to you if you were close by and could easily catch you unawares and result in your death. It isn’t exactly fair to a player to get aggro on enemy NPC’s that they did not attack simply because they (the player) are close by (or in the path of a player running away from the NPC’s). So yes, NPC aggro could use some refining.

Questing progression was quite confusing, initially. Once you completed some of the initial quests and get to your first settlement, you are quickly overwhelmed with quests. It wasn’t clear which quests you should do first and more often then not you were sent to areas beyond your level where the NPC’s would 2-shot you. Later on, it became obvious I needed to do the main questline as quickly as possible so I could my Azoth Staff. I was disappointed the questline abruptly ended once you got the staff though. Hopefully, there will be more of a ‘main’ storyline at launch. Quest pathing and perhaps a breakdown of quest types and their purpose should somehow be introduced. More clear labelling of level requirements for quests would be beneficial too.

Travelling was also very tedious. You had to walk everywhere. Yes, there was a currency (Azoth) you could use to teleport to discovered settlements but this same currency was also used for crafting so you can burn through Azoth very fast. I found the lack of Mounts quite surprising. Hopefully, they will be added to the game prior to launch.

Character close-up
Scenery

Regardless of these issues, I’m very much looking forward to news of the game’s launch date and am hoping to get the chance to participate in more betas. This game has so much potential and already has so much to do in it. I can not wait to go back to Aeternum and discover it’s secrets!


Elder Scrolls Online – Greymoor Chapter

I thoroughly enjoyed the Greymoor chapter in Elder Scrolls Online this year. While other parts of the game were severely bugged and unbalanced (Cyrodiil & PvP in general), the story offered a pleasant and intriguing respite from the major issues plaguing the game. 

As someone who mainly plays Nords, I loved being able to go to Western Skyrim and experience Nord stories. The Western Skyrim and Blackreach Zones were incredibly beautiful and well designed. The main storyline was intriguing with an excellent cast of new characters. Getting to see old friends again was wonderful. I got to hang out with my BFF Lyris Titanborn and Count Verandis Ravenwatch was delightful, as always!

Western Skyrim
Blackreach

Another wonderful addition to the game this year was the Antiquities system. Again, another nice diversion that has you going back to old zones previously explored and digging up stuff. I love when MMO’s find creative ways of making old zones relevant and enjoyable. I’ve dug up plenty of pretty decorations and other nice things. I enjoyed the implementation of this system and very much look forward to seeing what they add to it in 2021.

Battlegrounds
Antiquities

Hopefully, PvP performance and balance will get the attention it desperately needs in 2021. If ESO can get PvP fixed and do some Housing tweaks, it would be a near-perfect game. I’m looking forward to finding out more about the upcoming Gates of Oblivion chapter.


SWTOR – Echoes of Vengeance Story (Spoilers!)

While there was minimal content released in Star Wars The Old Republic this year, I was pleasantly surprised by the Echoes of Vengeance story released in Game Update 6.2. The culmination of multiple storylines from both The Old Republic and Knights of the Old Republic, this story gave us the epic conclusion we wanted from Knights of the Eternal Throne and tied up so many loose ends from many story threads from various mediums along the way. The best moments in the story, though, came from interacting with characters we haven’t seen in a long time. Getting to see Tenebrae’s original body was pretty damn cool too!

Wrath and Revan
Wrath and Darth Marr
Tenebrae
The Wrath’s

The only disappointing thing about it is that there isn’t an Operations version of the big fight that happens towards the end of the story. The game overall has been fairly disappointing this year. Both of the new Events were a nice bit of fun but beyond that, there wasn’t much new to do. The quality of life improvements targeting especially Conquest and PvP were certainly welcome though.

Swoop Rally Event
Feast of Prosperity Event

With many new story threads now happening in The Old Republic, I’m very much looking forward to seeing where the story takes us. Beyond that, the game needs significant attention and improvement in various areas too many to list in this article. With the Devs teasing great things for 2021, let’s hope The Old Republic can get together in time for its 10-Year Anniversary at the end of the Year.


Thank you, everyone, for reading this article! I’m looking forward to creating new content for you all in The Old Republic and beyond in 2021!

What were your MMO Gaming Highlights in 2020? What MMO’s are you excited for in 2021?


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Star Wars The Old Republic

SWTOR Life Day Event Guide

Here is my full Guide to the Life Day Event in Star Wars the Old Republic.


The Basics – What is Life Day?

In The Old Republic, it is an event where you throw snowballs at people and NPC’s to get Snow-Covered Parcels and hug Wookiees.

That’s it. That’s the Event. There are no missions to pick up. All missions are automatically given to you. There are also some achievements to get along the way which grants some nice titles.

Basically there are three different activities you can do.

  • Throw Snowballs at other players, companions and some NPC’s to get Snow-Covered parcels
  • Throw Snowballs at Lifeday Gift Droids to get Snow-Covered Parcels and Decorations
  • Hug Wookiees to get Snow-Covered Parcels and Achievements

How to Get Started with the Life Day Event

Simply travel to your factions Fleet and go to the ‘Master of Ceremonies’ Life Day Vendor. They are located in the Galactic Trade Market Area.

Once you’re at the vendor, purchase the ‘Life Day Snowball Bomb’ for 1,000 Credits.

Alternatively, you can purchase the ‘Life Day Snowball Cannon’ from the Cartel Market for 500 CC that does the same thing. The only difference is that the cooldown to use it is 6s.

Then, put the Bomb or Cannon on a quickbar, target a player or NPC, then click on the ‘Life Day Snowball Bomb’ to throw it at your target. Note there is only a CHANCE that you will get a Snow-Covered Parcel.

When you successfully earn a Snow-Covered Parcel, a mission completion window will pop up. Accepting the Mission Completion will grant you the Snow-Covered Parcel into your Currency Tab.


Currency – Snow-Covered Parcels

Snow-Covered Parcels are the currency you get from throwing Snowballs. You can use this currency to purchase a fair few items from the ‘Master of Ceremonies’ Life Day Vendor.

Snow-Covered Parcels are now a Legacy Event Currency. They are stored in the Currency Tab of your Inventory in the ‘Event Currencies’ section.

If you have any Snow-Covered Parcels from previous years sitting in your Legacy Bank or Cargo Hold etc. you will need to mail them to an alt. Then log onto the alt and take them out of the mail. They will then automatically be placed into the Currency Tab.


Getting Snow-Covered Parcels

You have a chance of getting a Snow-Covered Parcel from throwing Snowballs at:

  • Other players
  • Companions
  • Life Day Reveler
  • Life Day Gift Droids
  • Overheated Life Day Gift Droids
  • Wookiee Caroler or Reveler

Lifeday Gift Droids, Overheated Gift Droid & Life Day Revelers

You can find Life-Day Gift Droids on the following planets

  • Coruscant – Senate Plaza
  • Dromund Kaas – Kaas City (Victory Spire)
  • Nar Shaddaa – The Promenade (Lower and Upper)
  • Mek-Sha – Slugfall Harbor, Three Points – The Bazaar, Contested Gangland

Throwing a Snowball at a Life Day Gift Droid only gives you a chance of getting a Snow-Covered Parcel. Throwing a Snowball at an Overheated Gift Droid has a chance of giving you either a Snow-Covered Parcel and/or a Decoration.

Wookiee Carolers and Revelers are found on Fleet, Nar Shaddaa and Mek-Sha.


Life Day Missions

There are three different missions you can complete during the Life Day Event. All missions are granted automatically from performing specific tasks.

Two of the missions have a chance of completion from throwing Snowballs and one requires hugging wookiees.

TitleDescriptionReward
A Special SnowflakeThrow a Snowball at a player, companion or select NPC.1 Snow-Covered Parcel
Little HelperThrow a Snowball at an Overheated Life Day Droid.Choice of 1 of 4 Decorations.
Could Use a Good HugHug 10 Wookiee Revelers or Carolers.2 Snow-Covered Parcels

Snowballs – A Special Snowflake

Simply throw Snowballs at players or select NPC’s for a chance to earn Snow-Covered Parcels and complete the Mission ‘A Special Snowflake’. It’s not uncommon to throw out a lot of Snowballs and not get any Parcels.


Overheated Gift Droids – Little Helper

Throwing Snowballs at Overheated Gift Droids gives you a chance of completing the mission ‘Little Helper’. The reward for completing the mission is your choice of one of four different decorations.

Here are the decoration choices.


Wookiee Hugging – Could Use A Good Hug

Wookiees can be found at the following locations.

  • Fleet – near the Life Day Vendor
  • Nar Shaddaa – The Promenade (Lower and Upper)
  • Mek-Sha – Slugfall Harbor

To hug a Wookiee, you need to click on the Wookiee then stand close to it. Once you are standing close enough the temporary ability, ‘Hug A Wookiee’ will pop up. Then you have to find the ‘sweet spot’ for the ability to light up. Once the ability is lit up, then you can hug the Wookiee.

Hugging a Wookiee automatically grants the daily mission ‘Could Use a Good Hug’. You still have to hug an additional nine Wookiees to complete the mission.


Life Day Vendor Items‘Master of Ceremonies’

Here is a list of all the items you can purchase from the ‘Master of Ceremonies’ Life Day Vendor.

ItemTypeCostMax
Cyan SphereMount36 Parcels
16 Gray Helix Components
Czerka LD-1 CelebratorMount100 Parcels
Embracing WookieeDecoration60 Parcels50
Fireworks: Life Day TreeToy500 Credits
Hand WarmingToy75 Parcels
Hoth Wampa CubPet60 Parcels
Life Day BootsArmor30 Parcels
Life Day Ceiling Light (Globes)Decoration20 Parcels999
Life Day Ceiling Light (Icicles)Decoration20 Parcels999
Life Day Holo-TreeToy50 Parcels
Life Day Holo-TreeDecoration40 Parcels999
Life Day Holo-Tree (Blue-Purple)Decoration40 Parcels999
Life Day Holo-Tree (Blue-Purple)Toy50 Parcels
Life Day Holo-Tree (Green)Decoration40 Parcels999
Life Day Holo-Tree (Green)Toy50 Parcels
Life Day lcicle MoundDecoration20 Parcels999
Life Day Lower RobeArmor30 Parcels
Life Day Medium Potted TreeDecoration5 Parcels999
Life Day OrbToy50 Parcels
Life Day RevelerDecoration20 Parcels999
Life Day Small Potted TreeDecoration5 Parcels999
Life Day Snow BlowerDecoration10 Parcels999
Life Day Snowball BombToy1,000 Credits
Life Day Tinsel BombToy20 Parcels
Life Day VestmentsArmor30 Parcels
Life Day Freezer Wall UnitDecoration10 Parcels999
Life Day Wampa RugDecoration40 Parcels999
Sleigh IMount20 Parcels
Snowfallen GizkaPet60 Parcels
Snowfallen Wampa CubPet60 Parcels
Vectron J0-1YMount100 Parcels

Toys

Decorations

Mounts and Pets

Cyan Sphere
Sleigh I
Vectron J0-1Y
Czerka LD-1 Celebrator
Snowfallen Gizka
Hoth Wampa Cub
Snowfallen Wampa Cub

Armor

Life Day Robes (Full Outfit)
Life Day Lower Robes (dyed)
Life Day Vestments
Life Day Boots

Achievements

There are a number of Achievements associated with Life Day. They can be found under Events -> General -> Life Day.

Snow-Covered Parcel Throwing Achievements

AchievementDescriptionParcels Found
Jolly Parcel PeddlerFind Snow-Covered Pacels by using the Life Day Snowball Bomb.1
Merry Life Day to All!Find Snow-Covered Pacels by using the Life Day Snowball Bomb.25
To All a Good Night!Find Snow-Covered Pacels by using the Life Day Snowball Bomb.100
The Celebration ContinuesFind Snow-Covered Parcels by using the Life Day Snowball Bomb.200
Holiday HeroRecieve a decoration by using the Life Day Snowball Bomb.N/A

Wookiee Hugging Achievements

AchievementDescriptionWookies Hugged
Spreading JoyHug Wookiee Carolers and Revelers.10
In the SpiritHug Wookiee Carolers and Revelers.25
The Gift of LoveHug Wookiee Carolers and Revelers.100
Wookiee Hugging ChampionHug Wookiee Carolers and Revelers.1,000
Hugs for AllHug Wookiee Carolers and Revelers.1,500

Legacy Titles

The Following Achievements grant Legacy Titles upon completion.

AchievementLegacy Title
Jolly Parcel PeddlerLife Day Celebrant
To All A Good Night!A Special Snowflake
The Celebration ContinuesCheer Delivery Expert
Wookiee Hugging ChampionWookiee Hugging Champion
Hugs for AllHugs Everlasting

Conquest Objectives

In 2020, Conquest Objectives were introduced for Life Day!

ConquestDescriptionType
Life Day: Snowball Fight!Share the joy by completing the mission: A Special Snowflake numerous times (25) during the life Day event.*Once
*Life Day: Snowball Fight Eternal!Oh, it is ON! Share the joy by completing the mission: A Special Snowflake numerous times (5) during the life Day event.Infinite
Life Day: Goodness Gracious Me!Soothe an overheating droid and recieved a gift duting the Life Day event.Daily
Life Day: Come Here, You Big Lug!Share the joy by completing the mission: Could Use a Good Hug during the life Day event.Infinite

*Completing Life Day: Snowball Fight! unlocks Life Day: Snowball Fight Eternal!


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Categories
Star Wars The Old Republic

New SWTOR 9-Year Anniversary Vendor Items

Once again, the Anniversary Vendor has returned and has been updated with new rewards you can claim, for free, for a limited time!

The Vendor will disappear on January 5, 2021 (4:00AM PST/12:00PM GMT).

Check out this Guide for all the other Anniversary Vendor Rewards – https://mmobits.com/2019/12/20/8-year-anniversary-vendor-items/


Anniversary Vendor Locations

The Anniversary Personnel Decoration Merchant only appears for a limited amount of time each year around Life Day. It is located in the Strongholds & Crew Skills section of Fleet in between the Stonghold directory terminals.

Imperial Fleet
Republic Fleet

9-Year Anniversary Rewards

Here’s a look at all the new Rewards.


You can still obtain all the previous year’s rewards from the vendor as well, again, for free.

See my 8-Year Anniversary Vendor Guide for all the other rewards available.

Categories
Star Wars The Old Republic

New Life Day Event 2020 Rewards

Life Day 2020 has commenced in Star Wars The Old Republic!

Here’s a look at the new rewards they added to the Life Day Vendor.

NameTypeCost
Embracing WookieeDecoration – Personnel60 Parcels
Hand WarmingToy – Regen75 Parcels
Snowfallen GizkaPet60 Parcels
Snowfallen Wampa CubPet60 Parcels

PSA – Snow Covered Parcels

If you have Snow-Covered Parcels from previous Life Day Events in your Legacy Bank or Inventory, you will need to add them to the Currency Tab to be able to use them. All you have to do is mail them to an alt, then log onto the alt and take the Snow-Covered Parcels out of the mail. They will then be automatically be added into your Currency Tab under Event Currencies.


Embracing Wookie
  • Item Type – Personel Decoration
  • Cost – 60 Snow-Covered Parcels

Hand Warming
  • Item Type – Toy Regen
  • Cost – 75 Snow-Covered Parcels

Snowfallen Gizka
  • Item Type – Pet
  • Cost – 60 Snow-Covered Parcels

Snowfallen Wampa Cub
  • Item Type – Pet
  • Cost – 60 Snow-Covered Parcels
Categories
Blog Star Wars The Old Republic

A Year in Review – SWTOR 2020

I asked myself when I began writing this article ‘Was this the year we got the Alderaan Stronghold?’

Yes, yes. It turns out it was. 

It’s been a hell of a year for everyone. Star Wars The Old Republic, true to form, was not exempt from 2020. COVID aside, there’s been minimal new content introduced this year. Unsurprising, of course, for a game known to put out small content patches and have really long gaps between content. On the plus side, there was quite a few quality of life improvements and an epic story to round out the year.

Here’s an overview of what happened in 2020 in The Old Republic.


Overview of Major Events 2020

  • Game Update 6.1 – February 13th
    • Alderaan Stronghold
    • Minor Story Update
    • Class Changes
  • Game Update 6.1.1 – April 21st
    • Conquest Overhaul
    • Double XP…
    • Class Changes
  • Game Update 6.1.2 – June 24th
    • NIM Dxun
    • New Event – Ultimate Worlds Swoop Rally
    • Nar Shaddaa Nightlife Event – New Rewards
    • Ranked PvP Season 12 Ended
    • Galactic Guide – the thing that pops up from the social bar
    • Set Bonus Changes + New Set Bonuses
  • 6.1.2b –  July 16th
    • PvP Reward Changes 
  • 6.1.2d – July 28th
    • Ranked PvP Season 13 Started
    • Deserter Penalty PvP Unranked
    • Win requirement for PvP Dailies and Weeklies
    • PvP Queue changed to favour match variety over map variety
    • Vandin and Quesh Huttball maps removed from the queue
  • Game Update 6.1.3 – September 9th
    • Double XP…
    • Improved Uprising Rewards?
    • Replica Ranked PvP Rewards (first round)
  • Game Update 6.1.4 – October 20th 
    • Conquest Changes
    • New Augments
    • New Event – Feast of Prosperity
    • Legacy Ignore
    • Vote Kick removed from Ranked
    • Item 306 Rating required to queue for Ranked
    • Class Changes – Guard changes
  • Game Update 6.2 – December 9th
    • Story Update – Echoes of Oblivion
    • New Flashpoint – Spirit of Vengeance
    • New Login Rewards System
    • New Emote Window
    • Life Day Celebration
    • Nine-Year Anniversary – new rewards on vendor
    • Ranked PvP Rewards – new batch of replicas
    • Class Changes – weapon damage increase

Highlights

The main highlights, for me, were the new Events, the quality of life PvP changes, the Alderaan Stronghold and the recent Echoes of Oblivion story. The new Events were a nice distraction from the usual mundane. I enjoyed participating in them as well as creating guides for them. Most of the PvP changes and quality of life improvements this year were overall positive, in my opinion. If it wasn’t for Rocket Out and other rapid moving abilities still being bugged, I probably would have PvPed a lot more this year. Constantly getting stuck in terrain due to Rocket Out caused me to completely rage quit the game multiple times this year. The Alderaan Stronghold is absolutely gorgeous and I’m still slowly decorating it. If only quality decorations weren’t so painful to obtain! And, of course, the new Echoes of Oblivion story. No spoilers, but it was incredible!

As I mentioned above, there were a fair few quality-of-life changes. ‘Legacy Ignore’, one of the most sought after quality of life changes by the player base, was finally implemented. Another ongoing theme for the year was the numerous Conquest changes and overhauls. I feel Conquest is in a pretty good place right now but could still use some tweaks, especially for level 75 characters. You would think it would make more sense to make doing conquest on level 75’s more rewarding than low-level characters. But alas, this is not the case. I understand they want to make new players aware of the system, but that doesn’t mean they should gimp point acquisition once you do hit 75. It’s not hard to get points at level 75, of course, it’s simply a lot easier to get points on a low-level character. Hopefully, a better balance can be achieved in the future, for the sake of conquest guilds. 


The elephant in the room

While we saw lots of little changes and tweaks to various types of content, there was very little actual new content introduced to the game. Two Events, NIM Dxun, Story updates and a new Flashpoint. When you compare this content delivered by SWTOR to other MMO’s, it definitely falls short.

It’s hard to not feel dismayed that other MMO’s are able to produce lots of quality content, despite 2020, while The Old Republic continues to lag behind. I’m tired of The Old Republic being left behind. I’m tired of it not being able to live up to the hype of the Star Wars IP. I’m tired of it not being able to live up to its true potential.

We can debate the ‘why’s’ and ‘how’s’ all we want. But it won’t change anything. Nothing ever does. Regardless, it’s frustrating to continually watch the game seemingly being held back. I don’t blame the developers and I’m beyond grateful for the work they do put into the game. But this has been a continuing pattern for years now. It’s just frustrating at times. But, I’ve come to accept that content will forever be a trickle with The Old Republic.

I hope the developers know this frustration I have comes from a place of love for the game.


Looking ahead…

Now, looking to 2021. We have very little information or hints from the developers about what is going to happen. Meanwhile, other MMO’s are already hyping their content for 2021. All we can say for certain is that the developers seem excited for the 10-year anniversary. They’ve even vaguely hinted that we’ll get an expansion then too. We can kind of guess based on the recent 6.2 storylines where the story is headed. But I think any story going forward will have a hard time living up to the hype that was Echoes of Oblivion. The Old Republic reached its peak with that epic story. Kind of a shame that story was just in an update and not part of a major expansion.

Given the state of the game and how little new content there’s been this year, I find it difficult to get excited about the upcoming anniversary. I’m sure once they start revealing stuff I’ll get more interested especially if they address key PvP and Stronghold issues.

I’ll likely discuss the recent 6.2 story and my hopes and predictions for 2021 in more detail in future articles.

All we can do now, is have hope.

Categories
News Star Wars The Old Republic

SWTOR News – December 2020 In-Game Events and Conquest Time Change

Here’s a look at all the in-game Events coming to Star Wars The Old Republic coming in December 2020 including the seasonal Life Day Event! Includes links to my existing Event Guides.


Event Schedule

  • Pirate Incursion – December 1 – 8
  • Rakghoul Resurgence on Tatooine – December 15 – 22
  • Life Day – December 15 – January 5, 2021
  • Nine Year Anniversary Vendor – December 15 – January 5, 2021
  • All Worlds Swoop Rally – December 22 – 29
  • Pirate Incursion – December 29 – January 5, 2021

Pirate Incursion

Date: December 1 – December 8, 2020 (BEGINS AND ENDS AT 10:00 AM PST/6:00 PM GMT
Requirement: Level 20+

The remote planet Dantooine has been thrust into the center of escalating hostilities between the Galactic Republic and the Sith Empire. Spurred on in secret by covert Imperial forces, the Nova Blade pirates have staged an all-out attack on the pastoral Republic world. As the Republic scrambles to defend this key territory at the edge of Imperial space, the Empire plans to capitalize on the chaos and deal a major blow to the longtime Republic bastion.

FEATURED REWARDS:

  • Nova Blade and Dantooine Homesteader Armor Sets
  • Ugnaught Companion
  • Walker Mount
  • Kath Hound Mount
  • Kath Hound Mini-pet
  • Dantooine-inspired Stronghold Decorations
  • …and more!

Check out my Dantooine Event Guide for details -> Dantooine Pirate Incursion Event Guide

Plus check out this page for all my Dantooine related Guides -> https://mmobits.com/category/dantooine/


Rakghoul Resurgence on Tatooine

Date: December 15 – December 22, 2020 (BEGINS AND ENDS AT 4:00 AM PST/12:00 PM GMT)
Requirement: Levels 25+

The Hyland Organization for Rakghoul Neutralization (T.H.O.R.N.) has issued an official level-2 emergency alert concerning an outbreak of the Rakghoul plague on Tatooine. Quarantines have been put in place to restrict traffic of the plague off-world, but exceptions will be made for individuals with priority clearance.

T.H.O.R.N. is recruiting qualified volunteer emergency responders to travel to affected areas to combat the spread of the Rakghoul plague. More information about the outbreak can be found by checking the News Terminals on the Republic or Imperial Fleet!

T.H.O.R.N. wishes to remind you that plague symptoms can be treated if they are identified in the early stages of infection. Whether or not you have travel plans, please consult your nearest trusted medical supply droid and get vaccinated!

FEATURED REWARDS:

  • Reputation with THORN
  • Merciless Seeker’s Armor Set
  • THORN Epicenter and Dark Vector Armor Sets
  • Outbreak Response Weapons
  • Alliance Contact – Doctor Lokin
  • Infected Varactyl and Infected Dewback Mounts
  • Ferocious Rakghoul Mini-pets
  • …and more!

New Life Day Items

Life Day

Date: December 15, 2020 – January 5, 2021 (BEGINS AND ENDS AT 4:00 AM PST/12:00 PM GMT)
Requirement: Levels 10+

It is that time of the year again – denizens across the galaxy get ready to celebrate Life Day! Special Missions like “A Special Snowflake”, “Parcel Droid”, and “Could Use a Good Hug” are available during this limited time. Throwing snowballs and participating in these Missions will earn players Snow-Covered Parcels, redeemable for unique rewards. Get out there, throw some snowballs, hug some Wookiees, and most importantly, have fun!

FEATURED REWARDS:

  • Sleigh I and J0-1Y Mounts
  • Wampa Rug, Snow Blower, and Freezer Unit Stronghold Decorations
  • Red, Blue, Pink, Green-Gold and more Holo-Trees
  • Several Character titles
  • … and more!

New Rewards on Anniversary Vendor

Nine Year Anniversary

Date: December 15, 2020 – January 5, 2021 (BEGINS AND ENDS AT 4:00 AM PST/12:00 PM GMT)
Requirement: Levels 10+

We are happy to celebrate out 9th anniversary on December 20th! To mark this milestone, a special “Anniversary Personnel” vendor can be found on the fleet with new Class Ship Stronghold Decorations. All previous anniversary rewards will also be available during this limited time as well. Alongside this, both the Coruscant and Dromund Kaas Strongholds will be available for only nine credits each!

FEATURED REWARDS:

  • Faction-based fireworks
  • Commemorative Statues of HK-51, Valkorian, and Malgus
  • Senya Holo-statue
  • Fireworks Celebratory Backpack
  • Several Stronghold Decoration posters
  • Class Ship Stronghold Decorations
  • … and more!

The All Worlds Swoop Rally Event

Date: December 22 – December 29, 2020 (BEGINS AND ENDS AT 4:00 AM PST/12:00 PM GMT)
Requirement: Levels 20+

In the growing shadow of war, swoop fans across the galaxy descend on Dantooine, Tatooine, and even Onderon for the sport’s biggest spectacle—The All Worlds Ultimate Swoop Rally! They’re packing the stands, eager to take their minds off their troubles and cheer their favorite swoop gangs. The bikers are here to take on dangerous challenge courses, show off their piloting skills, and flaunt their souped-up swoop bikes. The thunder of the engines, the deafening applause from the fans, the wind battering their helmets… there’s no bigger rush for these thrill seekers.

Despite their reputation as wild rebels whose makeshift courses disregard local districting restrictions, swoop gangs aren’t a serious threat to anyone–something all true swoop fans know! They just love adrenaline-pounding speed, sweet jumps, and big explosions, and the All Worlds Ultimate Swoop Rally combines all three in one crowd-pleasing package. The biggest gangs on the circuit — Horizon’s Razor, the Pit Screamers, and the Blatant Beks — are ready to show their fans a great time.

FEATURED REWARDS:

  • Swoop Rally Mounts (regular and gold versions)
  • Swoop Gang Outfits
  • Promotion Droid Mini-pets
  • Various Stronghold Decorations
  • …and more!

You can check my in-depth Guide here -> SWTOR All Worlds Ultimate Swoop Rally Event Guide


Pirate Incursion

Date: December 29, 2020 – January 5, 2021 (BEGINS AND ENDS AT 4:00AM PST/12:00PM GMT)
Requirement: Level 20+

The remote planet Dantooine has been thrust into the center of escalating hostilities between the Galactic Republic and the Sith Empire. Spurred on in secret by covert Imperial forces, the Nova Blade pirates have staged an all-out attack on the pastoral Republic world. As the Republic scrambles to defend this key territory at the edge of Imperial space, the Empire plans to capitalize on the chaos and deal a major blow to the longtime Republic bastion.

FEATURED REWARDS:

  • Nova Blade and Dantooine Homesteader Armor Sets
  • Ugnaught Companion
  • Walker Mount
  • Kath Hound Mount
  • Kath Hound Mini-pet
  • Dantooine-inspired Stronghold Decorations
  • …and more!

Check out my Dantooine Event Guide for details -> Dantooine Pirate Incursion Event Guide

Plus check out this page for all my Dantooine related Guides -> https://mmobits.com/category/dantooine/


Conquest Reset Time Change

The time Conquest commences is also changing. It will now be at the same time as the daily reset time.

Conquests will begin at 12:00 pm GMT, so the previous Conquest week will end at 11:00 am GMT to allow for the hour cooldown period between events.

This change was done to align all reset events (Operations, dailies etc.) so now everything including Conquest and Events will all have the same reset time. This will help prevent development issues that could arise and be more convenient for the players.

Read here for additional details -> https://www.swtor.com/community/showthread.php?p=9898792#edit9898792


Categories
Star Wars The Old Republic SWTOR Class Guides

6.1 Rage Juggernaut PvE Guide by Andynul

Written by Andynul, edited by Xam Xam.

An overview of the Rage Juggernaut Discipline. This guide covers abilities and passives, utilities, gearing and stats, rotations and some tips.


Sith Warrior Abilities and Passives

Ability NameDetailsAbility Type
Assault
Generates 2 Rage dealing X amount of weapon damage.Type: Melee
Range: 4 Meters
Channel Hatred
Channelled 15 seconds; Regeneration health outside of combat.
Disruption
Interrupt the current action and prevent that ability to be used for the next 4 seconds.Cooldown: 12 Seconds 
Range: 4 Meters
Force Charge
Jumps to a distant target dealing X amount of weapon damage, immobilizing that target for 2 seconds interrupting their current action. Build 3 Rage. Cannot be used against targets in cover. Ability Charge 1 Stack 15 seconds rechargeType: Melee
Cooldown: 15 Seconds
Range: 10 – 30 Meters
Ability Charge 1 Stack 15 seconds recharge
Force Choke
Chokes the target, stunning the target for 4 seconds. Dealing x amount of Kinetic damage builds 3 Rage during the duration. This ability can be channelled while moving.Type: Force/Kinetic
Cooldown: 1 Minute
Range: 10 Meters
Force Scream
Deals x amount of Kinetic damage. In addition, Standard and Weak enemies are stunned for 4 seconds.Type: Force/Kinetic
Cooldown: 12 Seconds
Range: 10 Meters
Cost: 4 Rage
Furious Power
Consumes all the ability charges of Furious Power and applies Furious Power stacks to you. Each stack increases your next direct single-target melee attack by 25% and is consumed whenever you deal damage with these attacks. Recharges 1 ability charges every 30 seconds.Ability Charge: 4 stacks 30 seconds rechargeCooldown: 30 Seconds 
Ability Charge: 4 stacks 30 seconds recharge
Intimidating Roar
Paralyzes up to 8 enemies in fear preventing any actions for 6 seconds. Damage ends the effect prematurely.Cooldown: 1 Minute
Mad Dash
Madly dashes forward 20 meters dealing X amount of damage and increasing your defence chance by 100%. Can not be used while immobilized or hindered.Type: Melee
Cooldown: 45 Seconds
Ravage
Deals x weapon damage.Type: Melee
Cooldown: 18 Seconds
Range: 4 Meters
Saber Ward
Increases Melee and Ranged defences by 50% and absorb 25% of damage coming from force and tech attacks. Last 12 seconds.Cooldown: 3 Minutes
Shii-Cho Form
Utilize a balanced lightsaber form, increasing all damage dealt and reducing all damage received by 3% 
Smash
Smashes up to 8 enemies within a 5-meter radius dealing X amount of kinetic damage. Stuns standard and weak enemies for 2 seconds.Type: Force/Kinetic
Cooldown: 15 Seconds 
Range: 5 Meters
Cost: 3 Rage
Sweeping Slash
Slashes up to 8 enemies within 5 meters in front you dealing X amount of damage.Type: Melee
Range: 5 Meters
Cost: 3 Rage
Unleash
Purges incapacitating and movement-impairing effects.Cooldown: 2 Minutes
Unnatural Might
Increases the targets Melee, Ranged, Force, and Tech damage and healing bonus by 5% for 60 minutes.Cooldown: 6 Seconds
Range: 30 Meters
Vicious Slash
Deals x weapon damage.Type: Melee
Range: 4 Meters
Cost: 3 Rage
Vicious Throw
Usable on targets at or below 30% Max Health.Type: Melee
Cooldown: 10 Seconds 
Range: 10 Meters
Cost: 3 Rage

Sith Juggernaut Abilities

Ability NameDetailsAbility Type
Chilling Scream
Chills up to 8 enemies within 8 meters dealing X amount of elemental damage, and reducing movement speed by 50% for 8 seconds.Type: Force/Elemental
Range: 8 Meters
Cost: 2 Rage
Endure Pain
Temporarily increases your maximum health by 30% for 10 seconds. When the effect ends, the health is lost.Cooldown: 1 Minute
Enrage
Immediately increase 6 RageCooldown: 45 Seconds
Enraged Defense
Gain 12 Stacks of Enraged Defense when you take damage a stack will be consumed giving you X amount of health. This ability can be used while stunned but not while your health is above 70% health.Cooldown: 2 Minutes 
Force Push
Knocks the target back several meters and knocks the target down for 2 seconds. Force Push finishes the cooldown of Force Charge.Type: Force/Kinetic
Cooldown: 1 Minute
Range: 10 Meters
Guard
While active, the guarded player takes 5% less damage and generates 25% less threat. In addition so long as you remain within 15 meters of the guarded player, 50% of all incoming damage from enemy players is transferred back to you. You deal 50% less damage while guarding.Range: 30 Meters
Intercede
Leaps to a friendly target dropping their threat by a moderate amount and reduces the damage taken by 20% for 6 seconds.Cooldown: 20 Seconds
Range:  30 Meters
Retaliation
Can not be parried, dodged, or missed. Can only be used after successfully defending against a melee or ranged attack, or after one of your melee attacks was parried, dodged, or missed.Type: Melee
Cooldown: 6 Seconds 
Range: 4 Meters
Cost:  2 Rage
Saber Reflect
Reflects all single-target damage that is ranged, Force, or tech attacks back to the attacker for 3 seconds.Cooldown: 1 Minute
Saber Throw
Throws the main hand weapon to a distant target. Builds 3 Rage.Type: Melee
Cooldown: 30 Seconds 
Range: 30 Meters
Sundering Assault
Generates 5 Rage dealing X amount of damage causing the target to become sundered. Sundered targets have their armour reduced by 20% for 45 seconds.Type: Melee
Cooldown: 12 Seconds 
Range: 4 Meters
Taunt
Taunts the target forcing it to attack you for 6 seconds. Player targets deal 30% less damage when attacking anyone that’s not you for 6 seconds.Cooldown: 15 Seconds
Range: 30 Meters
Threatening Scream
Taunts all targets within 15 meters forcing them to attack you for 6 seconds if you are in Soresu Form. If not in Soresu Form, the threat is immediately dropped by a moderate amount. Player targets deal 30% less damage when attacking anyone that’s not you for 6 seconds.Cooldown: 45 Seconds
Range: 15 Meters

Rage Discipline Abilities

Ability NameDetailsAbility Type
Raging Burst
Blasts the enemy target with a powerful burst of Force energy, dealing X – X kinetic damage.Type: Force/Kinetic
Cooldown:  12 Seconds
Range: 10 Meters
Cost: 3 Rage
Obliterate
Jumps to a target, dealing X weapon damage and immobilizing it for 1 second. Can be used while immobilized. Strikes with both weapons if dual wielding.Type: Melee
Cooldown:  12 Seconds
Range: 10 Meters
Cost: 2 Rage
Force Crush
Progressively slows the target from 50% to 5% movement speed over 3 seconds and deals X kinetic damage each second. At the end of the duration the target is crushed and takes an additional X kinetic damage.Type: Force/Kinetic
Cooldown:  18 Seconds
Range: 10 Meters
Cost: 3 Rage
Furious Strike
Strikes the target for X weapon damage. Attacks with both weapons if dual wielding.Type: Melee
Cooldown:  9 Seconds
Range: 4 Meters
Cost: 5 Rage

Sith Juggernaut Passives

Ability NameDetails
Blade TurningFirst 2 seconds of Saber Ward grants 100% melee and ranged defence.
Endless RageGenerates 1 rage when attacked. This effect cannot occur more than once every 6 seconds.
Raging AssaultReduces the cooldown of Sundering Assault and Aegis Assault by 3 seconds each and increases the rage they generate by 2.
Single Saber Mastery
Increase the damage dealt by your weapon by 20%.

Rage Discipline Passives

Ability NameLevel GrantedDetails
Decimate12Increases the damage dealt by Smash by 40% and reduces the cooldowns of Smash and Raging Burst by 3 seconds each
Shii-Cho Mastery16Increases armour penetration by 15% and Force attack damage by 3%
Saber Strength20Increases the damage you deal with saber attacks by 5%
Dark Resonance24Increases the critical strike damage of all attacks by 15%
Battle Cry28Reduces the cooldown of Obliterate by 3 seconds and causes Force Charge and Obliterate to make your next Force Scream deal 5% more damage and generates 1 rage, rather than consume rage.
Overpower32Assault, Sundering Assault, Vicious Slash, Sweeping Slash, Retaliation, Force Scream, Vicious Throw, and Furious Strike reduce the active cooldowns of Smash, Raging Burst, and Obliterate by 1 second and Enrage by 2 seconds.
Dominate36Force Charge and Obliterate make your next Smash or Raging Burst used within 20 seconds an automatic critical hit
Cascading Power40Increases all damage dealt by 5% for 6 seconds after dealing damage with Smash or Raging Burst. This effect cannot occur more than once every 8 seconds.
Shockwave44Enrage and Force Crush grant Shockwave, increasing the damage dealt by your next Smash or Raging Burst consume no rage. Additionally the cooldown of Enrage is reduced by 15 seconds and Enrage generates 6 additional rage over 6 seconds when used.
Gravity Manipulation48Obliterate and Force Crush each consume 1 less rage
Brutality52Increases the critical strike chance of Vicious Throw and Furious Strike by 15%. Additionally, Intercede now purges all Movement-impairing effects.
Force Lash56Vicious Slash, Sweeping Slash, and Retaliation deal X -X additional Force energy damage.
Furious Power60Furious Strike enables Retaliation and beats down its target for 45 seconds. Beat Down targets take 5% more damage from melee attacks.
Enveloping Rage
64Activating Raging Burst or Smash increases your damage reduction by 10% for 6 seconds. This effect cannot occur more than once every 8 seconds
Fuming Rage68Force Crush grants Fuming Rage, making your next Obliterate or Furious Strike consume no rage.

Utilities

Skillful

Skillful UtilityDescriptionComments
PaybackReduces the cooldown of Unleash by 30 seconds and causes Unleash to heal you for 10% of your maximum health when used.Good to have a lower cooldown on your CC breaker mainly for PvP.
WarmongerGetting attacked reduces the active cooldown of Force Charge by 1 second. This effect cannot occur more than once every 1.5 secondsCan be used for PvP. Can be used in PvE when you have to leap around for extra interrupts or if a boss teleports.
OverwhelmRavage immobilises the target for 3 seconds.Can be used for PvP. 
Path CarverSweeping Slash deals 25% more damage.With Cut to Pieces Tactical this Utility becomes useless.
Deadly ReprisalTaking non-periodic area of effect damage generates 2 rage. This effect cannot occur more than once per second. More Rage.
Unyielding You generate 4 rage when stunned, immobilised, put to sleep, or knocked around.More Rage.
Pooled HatredWhenever your movement is impaired you gain a 10% damage bonus to your next ability that consumes rage. This effect can stack up to 5 times and lasts 15 seconds.Depends on the fight if your movement is impaired. Also perfect for PvP.
Sonic WallThreatening Scream protects all allies within range, excluding yourself granting Sonic Wall, which absorbs a moderate amount of damage. Last 10 seconds.This can help reduce some damage around the tanks and other melee DPS’ers. 

Masterful

Masterful UtilityDescriptionComments
Crushing Fist
For Immortal discipline Smash slows the targets it damages by 60%for 10 seconds. For Vengeance and Rage disciplines Smash and Vengeful Slam sunder the targets they damage for 45 seconds. Sundered targets have their armour rating decreased by 20%This is perfect to give an AoE armour penetration. 
StrangulateReduces the cooldown for Force Choke by 15 seconds.Mainly for PvP, can take in PvE if you need to stun faster like Turrets on Nahut. 
UnstoppableForce Charge grants Unstoppable granting immunity to movement-impairing effects and effects that push or pull around for 4 seconds.In Vengeance you already have this immunity.
Unshackling RageActivating Enrage purges movement-impairing effects and increases your movement speed by 50% for 6 seconds.Useful when you need speed. 
Seething HatredWhen you exit combat the active cooldown of Force Charge, Enrage and Saber Throw are reduced by 100%Okayish for PvP, would be okay for questing. 
Hardened DefenseFor Vengeance and Rage all area effect damage is reduced by 60% for 15 seconds after Threatening Scream is activated. For Immortal all damage is reduced by 30% while stunned.Must take for fights your going to take AoE damage great combo with the Sonic Wall Utility. 
Through PowerEnraged Defense increases your movement speed by 50% and grants immunity to movement-impairing effects while active.Mainly for PvP. 
Consuming Rage
Endure Pain removes all cleansable effects when activated.Self Cleanse A MUST Take Utility on fights that you want to Self Cleanse on.

Heroic

Heroic UtilityDescriptionComments
War BringerForce Charge enables your next Vicious Throw or Hew to be used against a target with any percentage of health. Lasts up to 15 seconds.If you can get leaps in a boss fight and not sacrifice anything important Utility or Ability wise. 
Through PassionReduces the cooldown of Enraged Defense by 30 seconds.Must Take for PvE and PvP helps get a DCD back faster.
Through VictoryMad Dash can be used while immobilized, purges movement-impairing effects when activated and deals 50% more damage. Additionally the cooldown of Mad Dash is reduced by 10 secondsAlways take if you can its a better Utility over Through Power Utility. 
Piercing ChillChilling Scream pierces enemies with an aching chill, dealing X elemental damage to all affected targets over 8 seconds. Additionally Chilling Scream grants Chilling Speed increasing your movement speed by 35% for 8 seconds.If you want more speed on fights like Hateful. Useful in PvP as Chilling Scream is your slow.
Thrown GauntletReduces the cooldown of Force Push and Intimidating Roar by 15 seconds. Additionally Saber Throw immobilizes the target for 3 seconds.Mainly for PvP, can take in PvE if you need to stun faster like Turrets on Nahut. 
Extending RoarIncreases the range of Force Scream to 30 meters but Force Scream deals reduced damage beyond 10 meters. Additionally Force Push deals 20% more damage and grants Extending Roar allowing your next Force Scream to deal full damage regardless of the distance from the target.Very limited for PvE not worth taking. It has some merit in PvP.



Intimidating PresenceForce Charge finishes the cooldown on Disruption. In addition Saber Reflect lasts 2 seconds longer and if Soresu form is being utilized generates a high amount of threat on all enraged enemies within 30 meters when activated. Helps get several interrupts and extra time on your reflect. Can be situational for PvE, extra time on a reflect in PvP could save your life. 
ReckoningIntercede grants Reckoning, increasing the damage dealt by your next melee ability by 20%. This effect lasts for 10 seconds. Additionally reduces the cooldown of Intercede by 5 seconds and reduces the threat and damage taken by an additional 10% each for the friendly target of Intercede.Great for PvP, it can depend on how often you use Intercede in boss fights. 

Gearing and Stats

With 6.0 gearing unlike previous expansions, there is more than one option of gear choices and different levels of what is considered best in slot on the content you’re playing in. 


Amplifiers

With 6.0, the amplifiers were introduced into the game. What are Amplifiers?

They are buffs that come on your gear (Shell, Armoring, Mod, Hilt, Barrel, Relics, Earpiece, Implant). They can buff you on multiple aspects like combat (increasing your damage reduction, damage dealt, healing output), crafting and gathering (efficiency) and even some quality of life/rewards (flashpoint, operations, pvp, more experience).

Each amplifier can come on 4 tiers (Premium, Prototype, Artifact and Legendary) and every time you obtain a piece, it can come with a random amplifier that you can reroll until you get the one you want. For each slot, there are different kinds of amplifiers. 

  • Shells: Crafting and quality of life (combat if Amplified Champion Shell)
  • Armorings/Hilts/Barrels: Combat
  • Mods: Crafting and quality of life
  • Implants/Earpiece: Crafting and quality of life
  • Relics: Crafting and quality of life

I would recommend getting Combat amplifiers first before going after crafting or quality of life as rolling amplifiers can get pricey. 

NameDescriptionPercentage Max
Armour Penetration Kinetic and Energy damage attacks ignore a portion of the target’s armour2.50%
Periodic IntensityIncreases the damage dealt by periodic effects2.20%
Force SensitivityIncreases the damage dealt by Force attacks1.00%
Weapon ExpertiseIncreases the damage dealt by weapon attacks.1.20%

I recommend using Armour Penetration amplifiers as most of your damage profile is mainly kinetic or already provides armour penetration.


Tacticals

Tacticals is a new 15th item on your character sheet that can change how abilities work and possibly change rotations around.  

Juggernaut Spec Tacticals
TacticalsDescriptionSource
Grit TeethThe cooldown of Enraged Defense is reduced by 2 seconds when you are attacked. This effect cannot occur more than once per secondCrafted – Biochem
Higher FocusEnraged builds one Furious Power ability chargeConquest Crates
Rancor’s TailActivating Saber Ward finishes the cooldown of Force PushPvP Crates
Throwing ArmSaber Throw lowers the targets accuracy by 70% for 6 seconds.PvP Crates
Rage DPS Tacticals
TacticalsDescriptionSource
Unknowing Ancient TextForce Crush builds a Furious Power ability chargeOperation Bosses
Joiner’s PressureActivating Force Push on a target affected by Force Crush grants Joiner’s Pressure increasing your damage dealt by 20% for 10 secondsOperation Bosses
Syn’s Second AmuletRetaliation refunds one rage and finishes the cooldown of Furious StrikeFlashpoint Bosses
Fury DPS Tacticals
TacticalsDescriptionSource
Causterised CoronaryFurious Strike causes its target to bleedOperation Bosses
Enrage CrushRaging Burst and Smash detonate Force Crush dealing Force Crush’s remaining damage up to 8 enemies in an area around the primary targetFlashpoint Bosses
Force BarterFurious Strike refunds one additional rage after it hits but refunds all its rage if you have fallen to zeroFlashpoint Bosses
PerseveranceUsing Obliterate with Furious Power causes it to critically hitDaily/Weekly Mission Crates
Recommended Tacticals
  • PvE Single Target Tactical: Causterised Coronary
  • PvE AoE Target Tactical: Enrage Crush
  • Solo Ranked PvP Tactical: Grit Teeth
  • Team Ranked PvP Tactical AoE Pressure: Enrage Crush
  • Team Ranked PvP Tactical Focused Fired: Grit Teeth

Set Bonus and Stats

Sith Warrior Set Bonuses
Gear2 Set4 Set6 Set Source
Descent of the FearlessMastery +2%Whenever you gain or use a Furious Power ability charge while in combat your damage is increased by 10% for 10 seconds.Dealing damage has a 10% chance to build a Furious Power ability charge. Can only occur once every 5 secondsDaily/Weekly Mission Crates
Nimble MasterAlacrity +2%Force Charge gets two chargesPvP Crates
Perfect FormMastery +2%Vicious Slash and Massacre deal 5% more damageVicious Slash, Massacre, and Sweeping Slash add Vicious Thirst stacks to their targets stacking up to 5 times. Killing an enemy with Vicious Thirst stacks increases your damage by 3% per stack for 10 seconds.PvP Crates
The UndyingEndurance +2%After executing Mad Dash you gain 20% damage reduction for 6 secondsConquest Crates
TormentedPower +2%After Force Choke stun effect finished, it slows its target and every target nearby it for 6 secondsPvP Crates
Force BoundAccuracy Rating +2%Enemies affected by Intimidating Roar have greatly reduced accuracy for 6 seconds after Intimidating Roar wears offCrafting – Synthweaving
Juggernaut Set Bonuses
Gear2 Set4 Set6 Set Source
Flawless RiposteMastery +2%Retaliate no longer has a cooldownTaking damage during Endure Pain grants Retaliator stacks increasing the damage of your next retaliation by 10% per stackOperation Bosses
Fulminating DefenseEndurance +2%Threatening Scream gets two charges.Endure Pain increases Elemental and Internal damage reduction by 75% for 3 seconds.Dxun Operation, Unidentified Boxes
Lord of Pain
Endurance +2%Threatening Scream’s cooldown is reduced by 5 secondsThreatening Scream increases your damage reduction by 2.5% for each enemy it hits. This effect lasts 10 secondsOperation Bosses
Recommended Set Bonuses

I recommend getting 1 Amplified Champion Set Piece to provide an extra combat amplifier. I also recommend making the Amplified Champion piece a Head Piece for PvE so that you don’t lose your set bonus when doing Dreadful or Hateful Entities. 

  • PvE DPS Build: Descent of the Fearless
  • PvE Survivability Build:  Force Bound; Lord of Pain
  • PvP DPS Build: Descent of the Fearless
  • Ranked PvP Build: Force Bound; Descent of the Fearless

Stats

With stats, there are several versions of Best in Slot for PvE as there is level 70 and level 75 content. In all level 70 content (capped content, Legacy Raids) your Mastery, Endurance, and Power is capped. In level 75 content (Dxun/Nature of Progress, PvP, Objective Meridian) nothing is capped.

Level 75 PvE Stats
  • Power – 10,082 
    • Armourings – 8 Versatile Armouring 80 / 80R-1
    • Hilt – 1 Versatile Hilt 80 / 80R-1
    • Mods –  9 Lethal Mod 80R-2
  • Critical – 3,200
    • Enhancements – 3 Adept 80R-19
    • Augments – 5 Advanced Critical Augments 74 
    • Crystals – 2 Eviscerating Crystals
    • Ear –  1 Sha’tek Adept Device MK-19
    • Implants – 2 Sha’tek Adept Package MK-19
    • Stim – Advanced Kyrprax Proficient Stim / Advanced Kyrprax Proficient Stim MK-2
  • Alacrity – 1,216
    • Enhancements – 2 Nimble 80R-19
    • Augments – 4 Advanced Alacrity Augments 74
  • Accuracy – 1,590
    • Enhancements – 1 Initiative 80R-18;1 Initiative 80R-19
    • Augments – 5 Advanced Accuracy Augments 74 
    • Stim – Advanced Kyrprax Proficient Stim / Advanced Kyrprax Proficient Stim MK-2
  • Relics – 1 Serendipitous Assault, 1 Focused Retribution 
  • Adrenal – Advanced Kyrprax Attack Adrenal / Advanced Kyrprax Attack Adrenal MK-2
Level 70 PvE Stats
  • Power – 6,851
    • Armourings – 8 Versatile Armouring 80 / 80R-1
    • Hilt – 1 Versatile Hilt 80 / 80R-1
  • Critical – 3,200
    • Enhancements – 3 Adept 80R-19
    • Augments – 5 Advanced Critical Augments 74 
    • Crystals – 2 Eviscerating Crystals
    • Ear –  1 Sha’tek Adept Device MK-19
    • Implants – 2 Sha’tek Adept Package MK-19
    • Stim – Advanced Kyrprax Proficient Stim / Advanced Kyrprax Proficient Stim MK-2
  • Alacrity – 1,216
    • Enhancements – 2 Nimble 80R-19
    • Augments – 4 Advanced Alacrity Augments 74
  • Accuracy – 1,590
    • Enhancements – 1 Initiative 80R-18;1 Initiative 80R-19
    • Augments – 5 Advanced Accuracy Augments 74 
    • Stim – Advanced Kyrprax Proficient Stim / Advanced Kyrprax Proficient Stim MK-2
  • Defense – 3,051 / 3,294
    • Mod – 9 Warding Mod 80 / 9 Warding Mod 80R-20
  • Relics – 1 Devastating Vengeance, 1 Primeval Fatesealer
  • Adrenal – Advanced Kyrprax Critical Adrenal / Advanced Kyrprax Critical Adrenal MK-2
Level 75 PvP Stats
  • Power – 10,193
    • Armourings – 8 Versatile Armouring 80 / 80R-1
    • Hilt – 1 Versatile Hilt 80 / 80R-1
    • Mods –  9 Lethal Mod 80R-2
    • Stim – Advanced Kyrprax Versatile Stim / Advanced Kyrprax Versatile Stim MK-2
  • Critical – 3,875
    • Enhancements – 5 Adept 80R-19
    • Augments – 5 Advanced Critical Augments 74 
    • Crystals – 2 Eviscerating Crystals
    • Ear –  1 Sha’tek Adept Device MK-19
    • Implants – 2 Sha’tek Adept Package MK-19
  • Alacrity – 1,216
    • Enhancements – 2 Nimble 80R-19
    • Augments – 4 Advanced Alacrity Augments 74
  • Accuracy – 540
    • Augments – 5 Advanced Accuracy Augments 74 
  • Relics – 1 Serendipitous Assault, 1 Focused Retribution

Rotation

Rage Juggernaut rotation is almost ability by ability the same as Fury Marauder. There are some noticeable differences.


Opener

Opener #1

Vicious Throw -> Furious Power -> Enrage -> Ravage -> Raging Burst -> Furious Power -> Furious Strike -> Retaliation -> Obliterate -> Sundering Assault
Force Crush -> Raging Burst -> Furious Power -> Furious Strike -> Obliterate -> Force Scream

Opener #2

You can leap or throw your saber but wouldn’t recommend wasting anymore GCD’s in an opener. 

Force leap -> Furious Power -> Enrage -> Ravage -> Raging Burst -> Furious Power -> Furious Strike -> Retaliation -> Obliterate -> Sundering Assault
Force Crush -> Raging Burst -> Furious Power -> Furious Strike -> Obliterate -> Force Scream


Core Rotation

Rage spec is a very constant set rotation with no room for error.

Ravage -> Raging Burst -> Furious Power -> Furious Strike -> Retaliation -> Obliterate -> Sundering Assault
Force Crush -> Raging Burst -> Furious Power -> Furious Strike -> Obliterate -> Force Scream

Rotation Priority 
Block A:
  • Ravage
  • Raging Burst
  • Furious Power
  • Furious Strike
  • Retaliation
  • Obliterate
  • Sundering Assault
Block B:
  • Force Crush
  • Raging Burst
  • Furious Power
  • Furious Strike
  • Retaliation
  • Obliterate
  • Force Scream
  • Enrage
Furious Power Priority
  • Furious Strike
  • Vicious Throw
  • Obliterate
  • Ravage
  • Retaliation
  • Vicious Slash
  • Saber Throw
  • Sundering Assault

AoE Rotation

Ravage -> Smash -> Furious Power -> Furious Strike -> Sweeping Slash -> Obliterate -> Sundering Assault
Force Crush -> Smash -> Furious Power -> Furious Strike -> Sweeping Slash -> Obliterate -> Sundering Assault

Rotation Priority 
Block A:
  • Ravage
  • Smash
  • Furious Power
  • Furious Strike
  • Sweeping Slash
  • Obliterate
  • Sundering Assault
Block B:
  • Force Crush
  • Smash
  • Furious Power
  • Furious Strike
  • Sweeping Slash
  • Obliterate
  • Force Scream
  • Enrage

Tips and Tricks

How to Improve

As a Melee DPSer you spend a lot of time on your toes staying out of mechanics that are intended for DPS but also any cleave damage from bosses. Always practice moving and attacking, I call it improving your footwork. I find the best way of getting this practice is doing PvP. PvP combat is always changing to be unpredictable which not only helps you improve attacking on the run but with when and how to use defensive cooldowns, and gives you better awareness of movement. Don’t just do PvP you should also get into any raids, even SM raids to get a base understanding of the working mechanics. If you can always try to do the harder mode mechanics to keep practising them when you go into HM/NiM raids.

When an encounter pull is unsuccessful don’t just run back and think everything is ok. Think about that pull and understand why it was unsuccessful. Ask yourself what you could have done better and what the team could have done better for a kill.


Parsing

I highly recommend using Starparse at any time you’re running content. In PvP, it’s a great way to get a sense of how your DPS is in any given short window. In PvE always have it open to track how your DPS is on each fight even if it’s a pug run. You should always try to get the highest DPS on each boss. In any unsuccessful encounter pull set goals for yourself to get higher DPS than the pull before. 

You should always take some time to hit a parse dummy and work on rotations. Take an hour or two every day to parse and set parsing goals for yourself. 


Raid Tips

Explosive Conflict
  • Zorn and Toth: The red and yellow can be reflected. I would not recommend standing in a purple circle. You can reflect Fearful from Zorn however it’s best to avoid attacking Zorn as a melee unless you need to help DPS Zorn.
  • Firebrand and Stormcaller: When on Firebrand you can taunt Incinerate Armour to help your tank out. 
    • Things you can reflect
      • Double Destruction from Stormcaller
      • Attacks from adds
      • Lightning Pylons that the healer kits 
  • Colonel Vorgath: You can reflect the boss’ direct attacks if you have aggro and the turrets. If you get the grenade you can Mad Dash it.
  • Warlord Kephess: Reflectable Content
    • Trandoshan Warriors
    • Savage Arcing Slash
Terror from Beyond
  • Writhing Horror: Spec into the Consuming Rage utility to self cleanse the Corrosive Slime which drops a yellow circle when cleansed.
  • Dread Guards: Heirad’s Force Lightning can be reflected. Ciphas Doom can be Mad Dashed.
  • Operator 9: 
  • Kephess the Undying: Reflectable content
    • Focused Laser Blast
    • Energy Distortions
    • Volatile Emissions
  • Terror from Beyond: Reflectable content
    • AoE Tentacle Slam during the first phase
    • Terror from Beyond Scream
    • Hypergate Irregularity
Scum and Villainy
  • Dashrode: In all modes when you get lost you can Intimidating Roar the adds and use the Enrage movement speed increase then Mad Dash when the adds catch up to you use the Chilling Scream dot utility to get extra movement speed and gives the adds a slow while dealing some damage to them while you make your way back to the boss. 
  • Titan 6: In SM and HM when the boss goes up you can Mad Dash into the launch cloud to get to the boss faster and start DPSing again. NOTE: This does NOT work in Nightmare Mode. When you get the bomb in HM and NiM you can Mad Dash when it goes off to take no damage. You can also reflect the adds if you get aggro on them.
  • Thrasher: Can reflect Firebugs AoE and Snipers. 
  • Operations Chief: Reflectable Content
    • Gold Squad: Heat Beam
    • Operations Chief: Terminate
  • Olok the Shadow: 
  • The Cartel Warlords: Reflectable Content
    • Horics direct attacks
    • Sunders: The End
    • Vilus: Stabbing Spree
  • Dread Master Styrak: Reflectable Content
    • Kell Dragon: Spines
    • Lightning Explosions
    • Forcing Lightning 
    • Thundering Blast
Dread Fortress
  • Nefra, Who Bars the Way: You want to take the Endure Pain utility to cleanse the dot every other time. It helps the healers out when you cleanse yourself as much as you can.
  • Gate Commander Draxus: When subteroths come out, get them to 50% then Mad Dash out to not get globaled from them. You can cleanse all the dots with the Endure Pain utility. Reflectable Content
    • Subteroth Explosion: however Mad Dash is better to use to survive. 
    • Force Lightning
  • Grob’thok, Who Feeds the Forge: 
  • Corruptor Zero: Reflectable Content
    • Chest Laser
    • Missile Barrage
    • Ranged Adds attacks
  • Dread Master Brontes: Reflectable Content
    • Orbs
    • Droid attacks during the clock phase
Dread Palace
  • Dread Master Bestia
  • Dread Master Tyrans
  • Dread Master Calphayus: Reflectable Content
    • Inevitability
    • First left Adds Force Lightning 
  • Dread Master Raptus: Reflectable Content
    • Force Execution
  • The Dread Masters: You want to use Endure Pain to self cleanse Death Marks. You can reflect Dread Master Bestia’s Force Push
The Ravagers
  • Sparky: Brutal Pounce 
  • Quartermaster Bulo: Reflectable Content
    • Scatter Blast
    • Mass Barrage
    • Ore Carts
    • Pirates attacks
  • Torque: Reflectable Content
    • Turrets 
    • Fire Device
  • Blaster: Reflectable Content
    • Rain of Pain
  • Coratanni: Reflectable Content
    • Deck guns
    • Ruugars Dot
Temple of Sacrifice
  • Malaphar the Savage: Reflectable Content
    • Spear Throw
  • Sword Squadron
  • The Underlurker
  • Revanite Commanders: Reflectable Content
    • Kurse’s Smash
    • Deron’s Guided Missile Volley
    • Revanite Mandalorians direct attacks
  • The Returned: Reflectable Content
    • Heave
    • HK Red Circle 
    • The middle droid on floor one
Toborro’s Courtyard
  • Golden Fury: Reflectable Content
    • Purple Circle
    • Attacks from adds
Heart of Ruin
  • Colossal Monolith: Reflectable Content
    • Ground Slam
    • Curse

NOTE: The amount of damage reflected back from Saber Reflect has been nerfed since 6.0.


About the Author and Special Thanks

Hi, I’m Andynul, I’m a Family and Friends beta tester for SWTOR since 2009, and have been playing SWTOR ever since.  While I’ve been playing for a long time I didn’t start raiding much until near the end of 3.0. I have cleared almost all HM content on almost every class and cleared most of NiM on a Juggernaut. I want to thank Puddlejumper from <Failure>/<Sick Twisted Individuals> for kickstarting me into raiding, also want to thank Yolo from <Zorz>/<Failure> and Kalizo from <Failure> for the helpful advice and tricks to help make me become a better player. I also want to thank those who are in or associated with <The Obsidian Order> with the great time we spent on Revan and the great bagel memes with some hot Russian music. 

If you would like to contact me, message me in-game on any Andy toon or toons that start with “Darht” or Discord Andynul#8467.